Video game and event production
Participants take on practical roles in planning and producing an event rather than only participating as players.
An esports event needs far more than players.
Someone has to plan it, run the competition, handle the tech, make the graphics, communicate with people, commentate and keep the day moving.
Magna Creative works with youth, community and education organisations to build projects around those roles.
We bring experience from esports operations, digital projects, teaching and programme delivery.
Jake’s background in teaching and employability also helps when a project needs facilitation or structured learning.
Local partners know their community in ways we do not. They bring the relationships, support and local knowledge that make the project work for the people taking part.
We don’t arrive with a fixed programme. We build the project around the people and outcomes that matter.
These are examples, not a fixed programme menu. The shape of the project depends on the people, partner and local context.
Participants take on practical roles in planning and producing an event rather than only participating as players.
An esports competition or activity used as a reason to bring people together and get them involved.
Graphics, commentary, communications, event technology and other roles that allow participants with different interests to contribute.
Projects where participants gradually take more responsibility for planning, organising and running a real event or activity.
Where it makes sense, projects can include visits to venues, events or people working in games and esports.

Games are already part of life for many young people. For some, they can be an easier way into a group or project than a more traditional activity.
The important part is what happens around the game.
Working towards a real event means communicating, solving problems, making decisions and being relied on by other people.
We can own the event, digital and operational parts of the project.
The partner brings local relationships, participant support, safeguarding and community knowledge.
We agree those roles at the start so nobody is guessing when something needs attention.
You don’t need a finished programme.
Tell us who you are trying to reach, what you want to achieve and what already exists locally.
We’ll work with you to shape a project around it.